Super Spoilers

Tuesday, July 17, 2018

Ego Stone : 7th Infinity stone in Marvel universe.


Infinity War explains the Infinity Stones were created by the Big Bang that gave birth to the universe. In the comics, there are seventh infinity stones Space, Mind, Soul, Time, reality, power and Ego stones. The seventh Gem was hidden in an unknown realm known as the Ultraverse. The first appearance of Ego stone in July 1995 in Avengers vs Ultraforce crossover comic. This goldish color gem was said to obtain the essence of Nemesis. She was the omnipotent being, which shattered herself across two universes, because she grown tired of her own existence.
The comics do not explain the Ego Stone’s power in great detail, saying only that it’s very powerful and that there was a time it took possession of a former Avenger named Sersi. When the Ego Stone comes into contact with the other Infinity Stones, Nemesis will be reborn.

Also Read
What are the infinity stones in marvel universe?
What are the mother boxes in DC universe?

There are two more stones which are not  appeared in  marvel universe/comics but appeared in Marvel video games and animated movie.

Rhythm(pink color)
In the Marvel Super Hero Squad universe and related media, a seventh Rhythm Gem exists. The acquisition of the Infinity Gems is the main focus of The Super Hero Squad Show's second season as well as the Marvel Super Hero Squad: The Infinity Gauntlet video game. The Rhythm Gem is revealed to be a fake Gem created by Loki as part of a scheme.

Build(red color)
In the Lego Marvel Super Heroes - Guardians of the Galaxy: The Thanos Threat animated film, a seventh Build Stone exists. Thanos seeks to possess the Build Stone in order to build a weapon. 

Thursday, July 12, 2018

Injustice 3: 10 New Characters Will Be appeared In Next Injustice Game.


After the success of Injustice God Among Us(2013) and Injustice 2(2017), Warner Bros decided to launch Injustice 3 in which 10 new characters will be appeared.


1. Saint Walker


Saint Walker, the most well known as Blue Lantern, has been featured in numerous Green Lantern Comics stories arc. Unlike other lantern corps, the blue lanterns have to be in proximity of a green lantern in order to access the full power of their own rings, Introducing Saint walker in Injustice verse is a full of excitement to injustice fans.

2. Ra's Al Ghul


This character is one of Batman's most enduring enemies and belongs to the collective of adversaries that make up Batman's rogues gallery, though given his high status as a supervillain. Ra's AL Ghul always been a interesting character, Injustice 3 would be the perfect place to introduce him.


3. Two Face


Two face has already appeared in the first injustice, but not as a playable character,just a mere background figure,one of Batman's strongest allies until Sal "Boss" Maroni threw acid in his face, hideously scarring him. It also fractured his mental state, causing him to become Two-Face, a schizoid criminal mastermind obsessed with duality and the number two. His former good luck charm, a "two-headed" silver dollar with one side deface has been seized on as a reflection of Dent's half-scarred visage. He flips it to decide the fates of his victims.It would be very excitement to see two face in third installment of injustice game.

4. The Signal


Duke Thomas is a vigilante and a member of the Batman Family. He joined the We Are Robin movement and became one of hundreds of civilian teenagers to don the Robin R and fight for their city. Eventually, he would leave the movement and join the Batman Family officially as the vigilante called The Signal. Duke has been trained by all robins(Dick Grayson,Tim Drake) and along with Batman himself. Introducing Duke would be the interesting move set in an injustice game.

5. Azrael

Jean-Paul Valley, better known as Azrael, is a vigilante who formerly operated out of Gotham City.  he was being controlled by a 500-year old devout religious sect called the Order of St. Dumas. Named after the Angel of Death, Jean-Paul Valley is actually descended from a long line of crimefighters using the Azrael suit and name. As Azrael. Appearing Azrael in next Injustice game will be a great move by franchises.


6. Booster Gold


 Michael Jon Carter, alias Booster Gold was born on December 29th, in the year 2442. Using the technology he stole from the 25th Century, Michael became a superhero saving the life of the President of the United States on his first adventure. This act rewarded him with instant fame, which he cashed in on, becoming quite wealthy. Introducing Booster Gold is a brilliant move by Warner bros.

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7. John Constantine


 He is an exorcist, demonologist and hedge warlock, self-styled as "master of the dark arts". In his teenage years, he was introduced into the occult world by Anne Marie, learned various spells and became an exorcist with the hopes of one day using his powers to resurrect his mother. John became a figure of respect among the dabblers of magic.

 8. Beast Boy

Beast boy is a character most famously associated with the Teen Titans,the characters being romantically attached to his teammate,Raven.Yet while the titans haven't been featured (as a team) in the injustice games.Beast Boy ability is that he can morph into any animal he has seen, hence the name.This power set would make for some fun in an injustice game.

9/10  Mister Miracle/Barda


Both characters are creation of the brilliant Jack Kirby,with Mister Miracle being an extremely talented escape artist after being brought up on apokolips  and Big Barda being an extremely talented warrior,meeting and falling in love with Scott during his time on Darkseid's home world.

Sunday, July 8, 2018

Evolution of Batmobile | History of Batmobile.


The Batmobile first appeared in Detective Comics #27 (May, 1939), where it was depicted as an ordinary-looking, red car. Housed in the Batcave.The look of the Batmobile has varied over time to time.In this article we will talk about only live action batmobile.


1. Batman (1943 Serial)

In the 1943 serial film Batman, a black 1939 Cadillac Series 61 convertible was used by Bruce Wayne and Dick Grayson, as well as their secret identities Batman and Robin.

2. Batman and Robin (1949 serial)

 In Batman and Robin, the 1949 successor to the original serial, the duo drive around in a 1949 Mercury.

3 .Batman (1960s film/TV series)

 What became the iconic Batmobile used in the 1966–1968 live action television show and its film adaptation was a customized vehicle that originated as a one-off 1955 Lincoln Futura concept car, created by Ford Motor Company lead stylists Bill Schmidt, Doug Poole Sr., and John Najjar and their design team at the Lincoln Styling Department. In 1954, the Futura prototype was built entirely by hand by the Ghia Body Works in Turin, Italy, at a reported cost of US$250,000—the equivalent of approximately US$2 million in 2009.[40] It made its debut in pearlescent Frost-Blue white paint on 8 January 1955 at the Chicago Auto Show.[41] In 1959, sporting a fresh red paint job, the Futura was featured in the film It Started with a Kiss, starring Debbie Reynolds and Glenn Ford.


Features
This Batmobile's gadgets include 
  • a nose-mounted aluminum Cable Cutter Blade.
  • Bat Ray Projector.
  • Detect-a-scope, Batscope, Bat Eye Switch.
  • Police Band Cut-In Switch.
  • Automatic Tire Inflation Device.
  • radio linked to the main Batcomputer in the Batcave.
  • Emergency Bat Turn Lever, Anti-Fire Activator, Bat Smoke, Bat Photoscope, and many other Bat gadgets.

4. Batman (1989) / Batman Return

 Tim Burton's live-action films Batman (1989) and Batman Returns (1992) presented a different version of the Batmobile, which reflected those films' Art Deco version of Gotham City, both of which were designed by Anton Furst.[59][60] It was long, low and sleek, and was built on a Chevrolet Impala chassis. The Tim Burton Batmobile is now housed at the Petersen Automotive Museum in Los Angeles.

Features
This Batmobile's gadgets include 
  • Spherical bombs could be deployed from its sides.
  • Two M1919 Browning machine guns were hidden behind flaps in each fender.  
  • Its grappling hook, once hooked on a structure, serves as an anchor to allow the batmobile to make an extremely sharp turn at high speed.
  • chassis-mounted shinbreakers, oil slick dispensers and smoke emitters.  

5. Batman Forever (1995)

As the Batman films were handed over to director Joel Schumacher from Tim Burton, the design for the Batmobile updated. Decorative lighting was added to the vehicle's rims, sides and front edge, and the wing-shaped fins reached further into the air. The Batman Forever Batmobile's ability to drive up walls was displayed as Batman eludes a dead-end provided by Two-Face and his henchmen. Later in the film, Dick Grayson takes the Batmobile for a joy ride without Batman's permission.

Features
This Batmobile's gadgets include 
  • being able to rotate its wheels through 90 degrees so that it could move in a perpendicular direction.
  • a grappling hook allowing the Batmobile to drive up walls.
  • perform large jumps from surface to surface during chases across Gotham City.
  • The bat-emblem on the hubcaps was a counter-rotating gear that transferred into a stationary point.  
  • system diagnostics display, and custom gauge cluster.

6. Batman and Robin (1997)

Joel Schumacher gave a different and advance look of batmobile in Batman and Robin (1997). In Batman & Robin, the aerodynamic chassis design and "T" axis wheelbase provided the Batmobile counterbalance gyrometric stability, allowing for high velocity 90-degree turns at speeds greater than 70 mph without losing momentum. Initial plans had the Batmobile being able to transform into the "Bathammer" vehicle seen in this film, but were abandoned. 

Features
This Batmobile's gadgets include 
  • displays were much more involved with this car, however, with red, orange, yellow, and blue lights, as well as special pulsating lights in the counter-rotating turbine intake.
  • A bat mask was incorporated onto the nose of the car.
  • weaponry and gadgets is controlled by an onboard voice-activated computer.
  • equipped with dual-mount, subcarriage rocket launchers, front and rear grappling hooks.

7. The Dark Knight Trilogy(2005,2008,2012)

Christopher Nolan's trilogy of Batman films owes much to the tank-like vehicle from Frank Miller's Batman: The Dark Knight Returns; it has a more 'workhorse' appearance than the sleek automobiles seen in previous incarnations and does not have a front axle. While the films never refer to the vehicle as the "Batmobile", it is still referred to as such in the scripts. The film's production designer described the machine as a cross between a Lamborghini and a tank.  

Features
This Batmobile's gadgets include 
  • Rear flaps to assist brakes
  • Dual front autocannons
  • Rocket launcher
  • Landing hook to Sprung landing stabilization
  • Integrated fire-extinguishing system
  • Integrated safety connection to gasoline control
  • Jet engine (with afterburners) on back of car for quick boosts/"rampless" jumps
  • Stealth mode avoids detection using a variety of stealth technologies that reduce reflection/emission of radar, infrared, visible light, radio-frequency (RF) spectrum.

8. DC Universe(BvS , Suicide Squad, Justice League)

 Batman v Superman: Dawn of Justice Batmobile combined inspiration from both the sleek, streamlined design of classic Batmobiles and the high-suspension, military build from the more recent Tumbler from The Dark Knight Trilogy. They were also inspired by the 1989 Batmobile.Designed by production designer Patrick Tatopoulos and Dennis McCarthy.
This Batmobile appears in a flashback for Suicide Squad . In 2017 Justice League movie this Batmobile again appears with some little modifications.
                                                                                                                                              Reference
                                                                                                            Wikipedia the free encyclopedia.
                                                                                                 https://en.wikipedia.org/wiki/Batmobile

Wednesday, July 4, 2018

Venom all family members | Marvel major symbiotes powers and capebilities.


1. Venom

 Venom is a sentient alien Symbiote with an amorphous, liquid-like form, who requires a host, usually human, to bond with for its survival. After bonding with a human host, the Symbiote bestows its enhanced powers upon the host. Venom was originally introduced as a living alien costume in The Amazing Spider-Man #252 (May 1984), with a full first appearance as Venom in The Amazing Spider-Man #300 (May 1988). The Venom Symbiote's first known host was Spider-Man, who eventually separated himself from the creature when he discovered its true nefarious nature. The Symbiote went on to merge with other hosts, most notably Eddie Brock, its second and most infamous host, with whom it first became Venom and one of Spider-Man's archenemies.


Powers and Abilities

this Symbiote greatly enhances the physical strength of those it bonds with. Its hosts experience a vastly larger size and musculature. The Symbiote displays non-human teeth, which are very sharp, and commonly protrudes a long tongue from its mouth. Venom is depicted as being physically much bigger than Spider-Man, as well as having more brute strength.


2. Carnage

The character first appeared in The Amazing Spider-Man #360.The character belongs to a race of amorphous extraterrestrial parasites known as the Symbiotes. He is usually depicted as an adversary to Spider-Man, as well serving as an archenemy to Venom.The symbiote has taken many hosts, a serial killer from the Marvel Universe.Carnage is far more violent, powerful, and deadly than Venom.

 Powers and Abilities

Carnage symbiote was born with abilities even more singular than those of its progenitor.Its physical strength greater than that of Spider-Man and Venom combined.It has shape-shifting abilities, allows him to project a web-like substance from any part of his body including the formation of weapons, He is able to regenerate damaged body tissues much faster and more extensively than that of an ordinary human.

 Also Read
1. Infinity stones powers and abilities.
2. DC all Lantern Corps.

3. Toxin

Much like their "father" Venom, Carnage produced offspring: a third symbiote..Born from Carnage as the 1000th symbiote in its lineage, "Toxin" was feared to be the strongest and most dangerous of their race by both Carnage and Venom. Just born, The first host of the Toxin symbiote is former New York  police officer Patrick Mulligan. Toxin later bonded to Eddie Brock as his second host after Patrick Mulligan was killed.

Powers and Abilities

Toxin possesses the powers of its parent but to a greater extent. In addition, it seems to have a much stronger resistance to sonic waves and intense heat than Carnage.Toxin also seems to have some sort of quick-healing ability like his predecessors,He possesses vast superhuman strength, and at the time of it's birth it was stronger than Carnage and Venom combined were. Depending on how angry or upset he gets, he can grow to a much larger size, with large claws and vicious fangs. His strength extends to his legs allowing him to leap heights and distances impossible for a normal human.


4. Anti-Venom

 When Eddie Brock was debonded from the Venom symbiote, traces of it were left in his body. Later, suffering from cancer, Martin Li, the alter-ego of Mr. Negative, and founder of F.E.A.S.T., used his powers to cure Eddie's cancer.In the process, he accidentally infused the remnants of the symbiote in Eddie's bloodstream with his power and fused them to his white blood cells, creating a new hybrid symbiote which manifested when the Venom symbiote attempted to leave its then-current host and return to Eddie.This new symbiote had powerful healing powers and other powers that differ from the Venom symbiote, producing antibodies that can cure any known disease and remove any other impurities within a human body. Unlike other symbiotes, this symbiote is completely mindless and Eddie Brock is in full control of his actions.

Powers and Abilities

Anti-Venom's body is highly resistant to physical injury, capable of withstanding assault from high-caliber bullets as well as attacks from super powered individuals. When distributed at a typical thickness over Brock's body, the Symbiote is capable of absorbing bullets from small-arm weapons firing conventional ammunition. The Anti-Venom symbiote is invulnerable to the traditional weaknesses of symbiotes, fire and sonics.



Thursday, June 28, 2018

What are the Mother Boxes in DC universe| What are the Powers and capabilities of Mother Boxes.

In Marvel universe the six infinity stones are the most powerful things similarly, In DC universe the mother boxes are the powerful things. Mother boxes are super enhance computers. The first appearance of Mother Boxes in The Forever People comic in 1971.


Image via Nerdist.com

History Of Mother Boxes


Mother Boxes are created by Apokoliptian genius Himon using the mysterious element X. They possess wondrous powers and abilities not understood even by their users. The true origin of Mother boxes are unknown. According to God of knowledge Metron each Mother Box shares "a mystical rapport with nature". They provide their owner with unconditional love and self-destruct when their owner dies. In physical appearance they are most often in the shape of a small box, but they can change their shape and size. They usually communicate with a repetitive "ping!" which can be understood by their users.


Powers and Capabilities of Mother Boxes

  • Mother Boxes can access the energy of the Source for various effects.
  • They can transfer energy from one place to another place.
  • rearrange molecular structure of matter.
  • absorb or project powerful shock blasts and create electro-webs.
  • control the mental state of a host, communicate telepathically with a host or other life form.
  • They can sense danger, sense life, create force fields.
  • open and close boom tubes which teleport the user.
  • control non-sentient machines, evolve non-sentient machines, merge sentient beings into a single more powerful being.
  • they are able to give a new life to dead people.

DC Extended Universe


In DCEU the first appearance of mother boxes in BatmanvSuperman movie, In end scene when Lex Luther communicate with a hologram of Steppen Wolf in kryptonian ship. In Justice league , the villain Steppen Wolf searching three mother boxes which are hidden in earth.The first two mother boxes located in Atlantis and Themyscira, while third box located in star lab where Cyborg is created.